by Richard Mitchell @TheRichardM
Before Halo 2 launched in 2004, I must have watched the trailer a hundred times – easily accessible from its permanent home on my college computer’s desktop. Like many fans, my anticipation for the Xbox follow-up was … let’s say substantial. And, like many fans, I was a little disappointed by the campaign and its abrupt, cliffhanger ending. Thankfully, a genre-defining multiplayer suite did more than enough to salve any abrasions left behind by the rough campaign.
Avid Science Fiction & Fantasy Lover. Big fan of comics as well. Prefer the dark side to the light. That’s just how I roll.